December 14, 2010

HOW TO play dudo

Dudo, which translates as "I doubt," is a Latin version of America's Liar's Dice, and has similarities to the popular card game Bullsh*t.

It has been known to keep my friends and I up for hours in Argentina, as we each continued to try and earn the informal title of "Dudo Master."

"Ok, just one more game," was commonly heard as the time got later and later.

Fun, competitive, and addicting are three words that I associate with dudo. A game played with sets of 5 dice, and at minimum 3 players, the rules are rather simple. It's keeping your head in the game and learning the best strategies that are key.

I'm going to dudo you!
Each player starts with 5 dice, rolling one to see who has the highest and therefore goes first. Different colored sets make it easier to differentiate between each players' hand. Plus, they look pretty :)

1. Shake up your dice and bring them down to the table, concealing them with your hands so other players can't see.

2. Based on what dice you rolled, start by verbalizing your guess of how many dice of one number are on the table, at a minimum. For example: There are 6 players X 5 dice each = 30 dice on the table. If you rolled 3 fives, chances are there are more than 3 fives on the table total, so you may guess that there are at least 4 fives showing, between your hand and the other players'. You don't want to start too low (because you risk it coming back around to you when things are too high) or too high (because people will call dudo on you). 

3. The next player can guess the same or higher amount, but must go higher in the dice number. They make this guess based on what other people have called and what they rolled in their own hand. For example: If you guessed 5 fives, the player after you can guess 5 sixes, 5 aces (ones), or 6 of anything, 7 of anything, 8 of anything, etc.

Dudo!
4. If at any point you believe that someone has made an incorrect guess, you call "dudo!" At this point, everyone must lift their hands and show their dice. If there are at least the number on the table that the other player called, you lose a dice. If there are less than they called, they lose a dice. Lost dice go in the middle of the table, so players can glance down and calculate the odds based on how many dice are left under people's hands.

5. The last person with any dice is the winner AKA Dudo Master. 

Smack talking, lying, and laughing are highly encouraged.

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